Matt Dawson wrote:
"...Perhaps you could add a feature to cover the screen with thick
clouds to simulate the night sky as seen from where I live. Bright
orange to the north and greenish to the south would be pretty
realistic:-)"
Hmmm... seems odd to me, but...
http://www.projectpluto.com/polluted.zip
UnZIP this in your Guide directory and turn "horizon objects" on.
(Afterward, delete HORIZON.DAT and OBJECTS.DAT to get Guide to
return to normal.)
Those who are not fans of diffraction spikes have little to worry about
here. I had enough interest in the matter to do the math to figure out
where the spikes should go, but doubt the day will come that I won't
have something more interesting/important to add to the program.
(Refractor fans may be disappointed to learn that Airy disks are not
too likely to be added soon, either.)
-- Bill